2024
Prototypes as Future Artifacts of Today: Towards Prototyping Alternative Futures
On_Culture: The Open Journal for the Study of Culture
2023
Interpreting Climate Images on the Internet: Mixing Algorithmic and Interpretive Views to Enable an Intercultural Comparison (ANCI)
in Mixing Methods, Transcript Verlag, Bielefeld University Press. https://www.transcript-open.de/isbn/6913
2022
Nachtalb: A Multisensory Neurofeedback VR-Interface
ACM SIGGRAPH 2022 Immersive Pavilion (SIGGRAPH '22). Association for Computing Machinery, New York, NY, USA, Article 14, 1–2.
2022
Prototyping Inconvenience: A Pedagogical Experiment on Designing for Debate in Design Education
IxD&A Journal (51) p.81–110
2022
Unfolding Spaces – Introduction of a Methodical-didactical Teaching Concept for a Virtual and Intercultural Cooperation Course in Art-based Research and Design Study Programmes
Proceedings of the international conference
2022
Wahrnehmungsstrukturen und User Experience des digitalen Kulturerbes. Ein Blick auf museale Online-Sammlungen
Konferenzabstracts DHd2022. Kulturen des digitalen Gedächtnisses p.411–414, Potsdam, Germany
2022
Interactive network visualization on the integration of mindsets and sustainability–creating conditions for emergence through a relational narrative
Innovation: the European journal of social science research
2021
Gleich und doch verschieden: Herausforderungen an Städte im internationalen Vergleich
, Fachhochschule Potsdam
2021
In Case You Don’t Know What To Play: Framework for a VR Application That Manipulates Time Perception through Spatial Distortion
Proceedings of Mensch Und Computer 2021 p.609–613, Association for Computing Machinery, Ingolstadt, Germany
2021
Nachtalb: A Multisensory Neurofeedback VR-Interface
SIGGRAPH Asia 2021 XR, Association for Computing Machinery, Tokyo, Japan
2021
Relational Perspectives as Situated Visualizations of Art Collections
Digital Scholarship in the Humanities (36) p.ii17–ii29, The European Association for Digital Humanities
2021
Privacy-centred data-driven innovation in the smart city. Exemplary use case of traffic counting
Journal on Urban, Planning and Transport Research (9:1)
2021
Systemische und Innovative Ansätze für die Umweltberichterstattung
Herausgeber: Umweltbundesamt. TEXTE 00/2021. Abschlussbericht Forschungskennzahl 3717 12 103 0. Dessau.
2021
Unravelling the Human Perspective and Considerations for Urban Data Visualization
IEEE PacificVis 2021
2020
Design trifft Informationswissenschaft – Eine Diskussion zum Wandel zweier Disziplinen im Kontext der Digitalisierung
Information - Wissenschaft & Praxis, vol. 71, no. 2-3, pp. 86-94. https://doi.org/10.1515/iwp-2020-2072
2020
“Stranger Things – Prototyping Inconvenience”: A Case Study On Critical Design In Design Education
ACM DIS 2020 Workshop – Speculative and Critical Design in Education: Practice and Perspectives
2019
Inquiry-Based Learning in Design
Inquiry-Based Learning – Undergraduate Research. The German Multidisciplinary Experience p.229–247, Spinger
2019
Our Symbiotic Life: An Exploration of Interspecies Relations
Proceedings of the 2019 on Designing Interactive Systems Conference p.1349–1362, Association for Computing Machinery, San Diego, CA, USA
2019
Design 0815. Erfahrungen der Alumni für Curricula nutzen.
DUZ Wissenschaft & Management 10/2019, pp. 17–20.
2019
On the relevance of cartography — An interaction design perspective
Proceedings of the International Cartography Conference 2019 (ICC 2019) – Tokyo, Japan
2019
Urban Mobility Symposium: Karten, Daten, Geovisualisierung
Kartographische Nachrichten (70/1-2), Editorial
2018
Data-driven personal cartographic perspectives
Kartographische Nachrichten, (13/8)
2018
Interface Design. Corporate Interaction
Kompendium Corporate Identity & Corporate Design 4.0 p.88–107, avedition
2018
Mapping Governance of Adaptation to Climate Change in Switzerland
Regional Studies, Regional Science (5:1) p.398–401
2018
Zivilgesellschaftlichen Mehrwert schaffen - Daten für Bürger*innen aufbereiten
Magazine by the Office for statistics Berlin-Brandenburg
2017
Forschendes Lernen im Design
Forschendes Lernen: Wie die Lehre in Universität und Fachhochschule erneuert werden kann. p.269–279, Campus
2017
Human-Computer Interaction in Geovisualization
i-com – Journal of Interactive Media (16:3) p.203
2017
Personal Big Data
Potsdam University
2017
Psychogeography in the Age of the Quantified Self-Mental Map Modelling with Georeferenced Personal Activity Data
LNG&C - Advances in Cartography and GIScience Best exhibit award
2017
The Individual in the Data — the Aspect of Personal Relevance
i-com 2017; 16(3): pp. 247-265
2017
Visualizations in Online News — and Their Effect on Perceived Credibility
Kartographische Nachrichten, Sonderheft 02/2017
2017
Communicating landslide risk by combining hazard and open infrastructure data in interactive visualizations
EGU 2017, European Geosciences Union General Assembly
2017
Hazards and accessibility: combining and visualizing threat and open infrastructure data for disaster management
Proceedings of the International Cartography Conference 2017 (ICC 2017) – Washington D.C, USA
2017
Visualization and Interaction with Multiple Devices. A Case Study on Reachability of Remote Areas for Emergency Management
i-com, Journal of Interactive Media. Special Issue: Human-Computer Interaction in Geovisualization
2016
Enhancing Location Recommendation Through Proximity Indicators, Areal Descriptors, and Similarity Clusters
LNG&C - Progress in Location-Based Services 2016, Springer
2016
Faceted Views of Varying Emphasis (FaVVEs): a framework for visualising multi-perspective small multiples
Computer Graphics Forum: the international journal of the Eurographics Association, 35(3) pp.241-249
2016
Open Geo Tools — A State of the Art Report. The democratization of geo-tools and data continues.
Proceedings of the 64th German Cartography conference
2016
The Marker Cluster: A Critical Analysis and a New Approach to a Common Web-based Cartographic Interface Pattern
International Journal of Agricultural and Environmental Information Systems (IJAEIS), Volume 7, Issue 1, January - March 2016
2015
Drag and Drop Cognition: Graphical User Interface for Cognitive-affective Models in Multi-agent Systems
2nd GESIS Computational Social Science Winter Symposium, Cologne, Germany
2015
A brief Survey on Understanding the Interaction between Human and Technology at the Task of Pedestrian Navigation
In Proceedings of the International Summer School on Visual Computing 2015 - VCSS 2015. p135-140. Fraunhofer Verlag
2015
Anforderungsanalyse bei IT-Experten mittels Experience-Sample-Methode.
In: Endmann, A., Fischer, H. & Krökel, M. (Hrsg.): Mensch und Computer 2015 – Usability Professionals. Berlin: De Gruyter Oldenbourg. pp. 133-143.
2015
Exploring vibrotactile feedback on the body and foot for the purpose of pedestrian navigation
In Proceedings of the 2nd international Workshop on Sensor-based Activity Recognition and Interaction - iWOAR 2015. p11. ACM.
2015
i.Ge: Exploring New Game Interaction Metaphors with Interactive Projection
Proceedings of the 9th International Conference on Tangible, Embedded, and Embodied Interaction (TEI 2015)
2015
Visualising the» Un-seen «: Towards Critical Approaches and Strategies of Inclusion in Digital Cultural Heritage Interfaces
in: KuI (Kultur und Informatik) Cross Media. Busch et al. (Hrsg.) Berlin 2015
2015
Visualizing Large Spatial Time Series Data on Mobile Devices: Combining the HeatTile System with a Progressive Loading Approach
Proceedings of the ICC 2015, Cartography - Maps Connecting the World (Springer)
2014
A Comparison of Location Search UI Patterns on Mobile Devices.
In: Proceedings of the MobileHCI 2014, Sept. 23–26, 2014, Toronto, ON, CA, pp. 465-470.
2014
Heattile, a New Method for Heatmap Implementations for Mobile web-based Cartographic Applications.
In: T. Bandrova et al. (Eds.): Thematic Cartography for the Society, Lecture Notes in Geoinformation and Cartography. International Conference on Cartography and GIS 2014. Berlin: Springer, pp. 33-44.
2014
Interkulturelle Nutzeranforderungen erheben.
UP14, Stuttgart. http://dl.mensch-und-computer.de/handle/123456789/3925.
2014
The Micro Smart Grid Tabletop — A real world case study for tangible multitouch technologies for communicating complex concepts
Published in the Workshop Proceedings of the workshop Tactile/Haptic User Interfaces for Tabletops and Tablets (TacTT) 2014 during the ITS conference 2014 in Dresden.
2014
The Real Augmented Reality: Real-time Game Editor in a Spatial Augmented Environment
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology (ACE 2014)
2014
Too many Markers, revisited. An empirical analysis of web-based methods for overcoming the problem of too many markers in zoomable mapping applications.
In: Computational Science and Its Applications (ICCSA), 2014 14th International Conference on Computational Science and Its Applications, pp. 121-125.