Yin W. Boribun
Eye Tracking / Interface Workshop
Yin identifies himself as a passionate Human-Computer Interaction (HCI) Designer and researcher, with a strong affinity for this field. With a Bachelor's degree in Game Design (HTW Berlin) and more than 7 years of experience as a Senior Intermedia Designer, he possesses a broad range of skills, including designing user-centric applications, crafting immersive experiences in the digital realm, and developing innovative interaction methods.
In his role as an HCI Designer, Yin nurtures a profound interest in exploring, optimizing, and developing intuitive, user-friendly interfaces to elevate the interaction between humans and technology.
His expertise spans across various domains:
• Designing intuitive and user-friendly interfaces
• Virtual Reality (VR) design
• Augmented Reality (AR) design
• Eye-Based interactions (Tobii)
• XR-Experience-Design (HoloLens 2)
• Physical Computing
In his master's thesis, Yin focuses on empirically examining the utilization of XR technology in the collaborative design process and concurrently develops a prototype to investigate its potential for this purpose.
Interaction × Design × Lab × Interaction × Design × Lab × Interaction × Design × Lab ×
Virtual Reality x Augmented Reality x Evaluation x Physical Computing
Publications
2026
Scaffolding Reflection, not Generation: Exploring Non-Directive Social Robot Interaction in Early-Stage Ideation
In: Staffa, M., et al. Social Robotics + AI. ICSR+AI 2025. Lecture Notes in Computer Science(), vol 16131. Springer, Singapore
2026
Seeing Thinking with the Abacus: Making Embodied Reasoning Visible Through Hybrid Sensing
CHI EA '26: Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems Article No.: 583, Pages 1 - 5
2025
Real-Time 3D Heatmap Visualization and Collaborative Gaze Analysis in XR Environments
In: Stephanidis, C., Antona, M., Ntoa, S., Salvendy, G. (eds) HCI International 2025 Posters. HCII 2025. Communications in Computer and Information Science, vol 2522. Springer, Cham
2024
Collaborative Learning through XR. A study of eye- and hand-based XR interactions to support collaborative learning in the chemistry classroom
In: Tared Ahram, Luca Casarotto and Pietro Costa (eds) Human Interaction and Emerging Technologies (IHIET 2024). AHFE (2024) International Conference. AHFE Open Access, vol -1. AHFE International, USA.