MyAppMyData
App prototyping as an inclusive teaching-learning arrangement for the integrative development of digital skills in the upper secondary level

- Prof. Dr. Frank Heidmann
- Prof. Dr. Sebastian Meier
- Antonia Schäfer
- Markus Kreutzer
- Prof. Dr. Judith Ackermann
The smartphone is the leading medium for young people. For them, it is the most important interface to digital services and information in all areas of life. However, devices and apps are generally used without a deeper understanding of the respective interfaces and their constituting design patterns, data structures, algorithms and business models. While studies on the dangers of permanent smartphone use are available on a large scale, the potential to use smartphones and apps as interfaces with high relevance to pupil's lives to develop digital skills has been investigated to a limited extent.
With the planned project we want to develop and empirically test a new teaching concept for digital skills through app prototyping. Our working hypothesis is that working with smartphone interfaces in a real-world context in the sense of the independent conceptualisation, playful development (prototyping) and design of interfaces and apps supports the development of digital (media) skills. Empirical evaluation is used to show whether and to what extent action-orientated teaching promotes the development of in-depth skills.
The didactic and methodological research is carried out from multiple perspectives with the involvement of teachers and pupils in an application-oriented manner in order to ensure the sustainable integration into the existing curricula.